This is an experiment I did looking at how the context of displayed work changes the way people interact with it.
For one of the places I put my sculptures or 'Growths' into an active environment, a sink:
Placing the growths into an environment that people needed to use forced an interaction and an encounter. People used the sink to wash their hands, clean dishes and as a general conversational location. When noticing the growths people seemed a little confused, especially with the ones in the actual sink. Most people decided to use the sink regardless but some people removed them in an effort not to damage them.
I also experimented again with the feeling of observation making the camera very overtly visible and in the way so people would notice it. I assumed this would make people wary of using the sink and try to avoid it but most people ignored it completely.
For my next location, I put the growths onto a cone that stood central in the room, they were much more visible in this space but fewer people noticed them or interacted with them in any way.
I decided to reverse the roles making the growths more prominent and the camera less so. I his the camera under the table and this action made the camera feel more sinister and unwelcoming. When revealing the camera in a Crit a lot of people were surprised as they hadn't spotted it under the table. This was interesting to me as the more subtle the camera the more of an impact it had and this was mirrored with the growths.
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